Kelly Bucklaew

Artist
Textures
Title: Medieval Machine
Medium: 3D Model
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Programs Used: Blender, ZBrush, Substance Painter, Unreal Engine
Concept artwork:
ARTWORKGeo Joong Giby SnowBall
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This machine was modeled for polycount.com's January-February Environment Art challenge. Overall a fun learning experience. Modeled in Blender, sculpted in ZBrush, textured in Substance Painter and rendered in Unreal Engine 4. Thanks for looking!
Title: Gravestone
Medium: 3D Model - Blender
Tris: 2,240
Verts: 1,122
Title: Path Marker
Medium: 3D Model - Blender
Tris: 2,464
Verts: 1,234
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Title: Lamborghini Gallardo Model - Low-Poly
Medium: 3D Model - 3DS Max
Key Concepts: 3D art asset created utilizing industry standard software ready for integration into a game engine, low-poly model
Description: This model was created from a plane, creating edges and contouring them to a car blueprint as I worked. Tires are separate.