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Textures

Title: Medieval Machine

Medium: 3D Model

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Programs Used: Blender, ZBrush, Substance Painter, Unreal Engine

 

Concept artwork:

ARTWORKGeo Joong Giby SnowBall

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This machine was modeled for polycount.com's January-February Environment Art challenge. Overall a fun learning experience. Modeled in Blender, sculpted in ZBrush, textured in Substance Painter and rendered in Unreal Engine 4. Thanks for looking!

Title: Gravestone

Medium: 3D Model - Blender

 

Tris: 2,240

Verts: 1,122

Title: Path Marker

Medium: 3D Model - Blender

 

Tris: 2,464

Verts: 1,234

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LowPolyRender2

Title: Lamborghini Gallardo Model - Low-Poly

Medium: 3D Model - 3DS Max

 

Key Concepts: 3D art asset created utilizing industry standard software ready for integration into a game engine, low-poly model

 

Description: This model was created from a plane, creating edges and contouring them to a car blueprint as I worked. Tires are separate.

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